"Bayu, bayushki, bayu" is a Russian lullaby and the song Anna is humming when she hunts. Fascinated by this character, I decided to create a piece based on this lullaby.

To answer a technical aspect of a video game (proximity), this music is constituted of 3 distincts intensities : Far / Close / Chasing.

I used the complete potential of an orchestra in this piece. String sections, Brass, Woodwinds, percussions... Everything is there to picture the anger of that spirit of the forest.

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